
If you’re not familiar with the sudo command, you can check our Commands that require elevated privileges are prefixed with sudo. This version is compatible with weapon.bin and weapon_upgrades.bin mods because it no longer uses those and enemytypespawnsettings.bin is no longer needed to avoid enemies spawning with these guns.This guide is written for a non-root user. Most comments are still about the old version. V3.0: Started working on this mod again after three years, everything is completely redone in this version.
Please make a backup of these files if you have them. This mod overwrites the default Air Propulsion Gun and the Signature Gun. The full path should look something like:Ĭ:\Program Files\Steam\steamapps\common\Just Cause 2\dlc
To install put the files in the dlc folder inside the Just Cause 2 install directory (if you don’t have a dlc folder, create one). The readme will explain how to make your own version.
Overkill, range = 750, impact = 35 (Even heavy things instantly fly away). Powerful, range = 750, impact = 15 (Everything flies away instantly, but incredibly heavy things like a Barge still move slowly). Invisible, same as default (Invisible weapon skins, now you can use the power of the force!). The range adds some extra punch, but it won’t send something incredibly heavy like a Barge flying) Default, range = 750, impact = 7.5 (Affects everything you can see. Balanced, range = 80, impact = 7.5 (Powerful and fun, but not completely ridiculous). Original, range = 20, impact = 7.5 (just as powerful as the Air Propulsion Gun but one-handed and infinite ammo). You can choose your own version depending on how powerful you want to be. The game doesn’t use negative impact values anywhere so I assume it’s not supposed to happen, usually). These two guns allow you suck or blow away all objects (a negative impact value (sucking) doesn’t affect people for some reason. The Airzooka uses a blue version of the Air Propulsion Gun skin and the Vacuumzooka uses a red version. Both guns have near-infinite ammo and are one-handed, allowing you to dual-wield them. This mod adds a more powerful version of the Air Propulsion Gun, the Airzooka, and adds an opposite version, the Vacuumzooka.